- Included Bighead's / Ronin's corrected sky textures so you don't get white boxes around the textures
- Included MikeZilla's updated interior for Link's house
- Included MikeZilla's other textures for various other things
- Fixed the missing 'Ocarina of Time' portion of the logo at the start of the game when using with RiceVideo
- Made the font for 'Press Start' and the name entry when you start a new game be consistent with the rest of the text in the game
- Fixed the issue with lowercase 'p' being used when it should be uppercase
- Updated the texture when picking up deku stick to be consistent with the deku stick icon
- Updated missing texture for 'THE LEGEND OF ZELDA#E2332BBF#0#2_all.png' in the Deku Tree
- Updated the map screen for the Deku tree to say 'Inside the Deku Tree' instead of 'Inside Jabu-Jabu's Belly'
- Created textures for the Deku Tree, Shooting Gallery, Bombchu Shop, Lon Lon Ranch, Hyrule Castle, Inside Hyrule Castle, and a new Hylian Crest outside the city gates.
Step 1
First, you'll need to download the hi-res pack. Choose either the normal or master quest depending on your ROM.
THE LEGEND OF ZELDA.7z - last updated 01/12/2020
ZELDA MASTER QUEST.7z - (very old)
Notes about these texture packs
These hi-res packs are a modification of the Community v7 Pack as seen on emutalk.net. I have specifically been working with version 1.2 (U) of the ROM.
What I've done with the packs so far is
In addition to these various fixes and additions, I've also been dumping textures that are loaded while the game is running. Dumped textures are textures that were not included in the texture pack (aka, nobody made a hi-res version of them yet). Using powershell I'm comparing the dumped texture filenames with the filenames in Federelli's Retexture Pack. By doing so, I can quickly import any textures that were already made in this other pack into the Community v7 pack. This is a fast and easy way to fill in some of the gaps in the v7 pack. Thus far I have imported an additional 109 textures into the pack.
By mixing textures in from Federelli's pack, the Save Menu texture, floor icons in the map, various item icons, and more have been fixed.
Step 2
Download and install Project64. I used version 2.3.2.202, but you can likely use the latest one available.
Step 3
Once it's installed, browse to 'C:Program Files (x86)Project64 2.3Plugin' and create a new folder called 'hires_texture'.
Now, go inside the 'hires_texture' folder and create another folder called 'THE LEGEND OF ZELDA'. If you are using the Master Quest ROM, you will need to name the folder 'ZELDA MASTER QUEST' instead. Be sure to name it correctly, and it is case sensitive!
Step 4
Unzip all the contents of the texture pack you downloaded into 'C:Program Files (x86)Project64 2.3Pluginhires_textureTHE LEGEND OF ZELDA' (ZELDA MASTER QUEST if you are using the Master Quest ROM).
If you don't know how to unzip this type of file, download and install 7-Zip 64-bit or 7-Zip 32-bit.
Step 5
Download the RiceVideo 0.4.4 DLL and copy it into 'C:Program Files (x86)Project64 2.3Plugin'
Step 6
Now run Project64, and go to options > settings
In the Video (graphics) plugin, select RiceVideo 0.4.4 RELEASE. Then push OK to close this menu.
Step 7
Now, go to Options > Configure Graphics Plugin
Under the General Options tab, select the 'Load hi-res textures if available' checkbox.
Step 8
Now open your Zelda ROM by going to File > Open Rom and then browsing to it. Most Ocarina of Time ROMs will work with this pack. Also, DONT ASK ME FOR ROMS OR WHERE TO GET THEM.
While it's loading, you will see a bunch of white text on a black background. This means it is loading your hi-res textures.
Once it's finished loading, your game should now be displaying the HiRes textures!
Other Thoughts
One more thing! Once it is loaded, to make sure the game runs smoothly, go to Options > Configure Audio Plugin, and make sure the 'Sync game to Audio' option is selected.
And of course you can't fully enjoy the experience unless you have your N64 controller hooked up to your PC using one of these
Or if you can manage to find the legendary Adaptoid... Honestly at this point who knows if it would work with Windows 10 or newer anyway.
Aug 03, 2013 About Legend of Zelda Craft HD Texture Pack 1.5.2 This is a Legend of Zelda themed texture pack that incorporates Zelda themed items, terrain, mobs, and Minecraft Mods Minecraft 1.16.5 Mods (1136 posts). The Legend of Zelda: Ocarina of Time Texture Pack. 3 Diamonds 5,809 views 922 downloads 6 comments 2 favorited. Zelda Ocarina of time HD texture pack + download link- 2019. This Hd texture pack is only used for Project 64 2.0 and above. 15 FUN And SILLY Cheat Codes For The Legend of Zelda: Ocarina Of.
The Zelda 64 UHD or Zelda 64 4K project, respectively known for The Legend of Zelda: Ocarina of Time and The Legend of Zelda: Majora's Mask. Titles which have been released for the Nintendo 64 and have been re-released on the Nintendo GameCube as part of The Legend of Zelda: Collector's Edition and The Legend of Zelda: Ocarina of Time - Master Quest (where the later also included The Legend of Zelda: Master Quest, a remixed version of The Legend of Zelda: Ocarina of Time with harder dungeons).
The texture project has been ongoing for quite some time, first being started by masterotaku who ported the Zelda Ocarina of Time Community Retexture Project from the N64 to the GC. On that has been said and done, Majora's Mask couldn't be ignored and followed afterwards.
In the current state of the project, everything has been re-textured, through it is still ongoing. Why? Because with the permission of Nerrel (who is amazingly talented) all of Majora's Mask is being reworked into a proper 4K state.
--- Used Texture Packs ---
http://www.emutalk.net/threads/56677-Majora-s-Mask-N64HD-Project (ⓒ [2018/2019] Nerrel. All rights reserved)
http://www.emutalk.net/threads/55307-Zelda-Ocarina-of-time-Community-Retexture-Project-V7
http://www.emutalk.net/threads/51244-bluedart-s-Hi-Res-Majora-s-Mask
http://www.emutalk.net/threads/51255-Phantom7-s-Ocarina-of-Time-Hi-Res-Texture-Pack
https://evilgames.eu/texture-packs/oot-reloaded.htm
https://evilgames.eu/texture-packs/mm-n64hd.htm
GhostlyDark for all his language fonts (English, German, French, Spanish and Japanese)
Texture Pack status
The Legend Of Zelda Ocarina Of Time Texture Pack Hd 1
- Current version is: V5.1
- Both the PNG and DDS BC7 pack are uploaded.
- The DDS pack supports BC7.
- Both packs are packed in the 7-zip format. You might need to download 7-zip to unpack them. Newer versions of WinRAR should work too.
- The project is still ongoing for now with 24.856 textures drawn and ported.
- Supported Zelda 64 games: Collector's Edition Disc (OoT & MM), Master Quest Disc (OoT & MQ), Virtual Console (OoT & MM).
- Supported Zelda 64 regions: PAL (Europe), NTSC-U (United States) and NTSC-J (Japanese)
- Several rom hacks are supported such as: Redux (OoT & MM), Randomizer (OoT & MM), Practice ROM (OoT & MM), Debug Rom (OoT) and Dawn & Dusk.
- Includes support for Patcher64+ Tool options that alter textures
- Supported languages: English (OoT & MM), German (OoT & MM), French (OoT & MM), Spanish (OoT & MM), Brazillian (OoT), Italian (OoT), Polish (OoT & MM), Russian (OoT & MM), Japanese (OoT & MM) & Chinese (OoT)
- Use the Patcher64+ Tool and an US VC version for OoT or MM to run any of the supported languages. Yes, you can even patch in the PAL languages into the US version.
- Prefetching the DDS BC7 pack requires 4.2 GB RAM for Ocarina of Time 5.9 GB RAM for Majora's Mask. Running PAL, NTSC-J or ROM Hacks requires more.
Known Issues
- The 30 FPS code causes issues in specific scenario's. Use the code's toggle button to switch back to 20 FPS and retry. More issues are being fixed over time.
- The 16:9 Aspect Ratio Fix codes have the HUD centered, and not aligned to the edges of the screen.
- The Virtual Console versions only have a simplified 16:9 AR Widescreen fix through the Patcher64+ Tool.
- The 16:9 Widescreen codes have several issues (stretched backgrounds in OoT, dungeon map in MM)
- AR & Gecko Codes are only maintained for the NTSC-U versions. PAL is very much incomplete and NTSC-J is non-existent.
- Ocarina of Time (NTSC-U) (Virtual Console) requires to be patched to 8MB RAM in order for AR & Gecko Codes to work. Patcher64+ Tool enhancements do no require the Memory Expansion Pak.
- Some languages are still incomplete, such as Brazillian (OoT) and Italian (OoT), as well German (OoT & MM), French (OoT & MM) and Spanish (MM) in the US version.
Progress list
- Areas -> Everything is included
- Backgrounds -> Finished
- Characters -> Everything is included
- Disc Menu -> Everything is included
- Dungeons -> Finished
- Effects -> Everything is included
- HUD -> Finished
- Intro & File Menu -> Finished (All languages included: English, German, French, Spanish and Japanese)
- Items -> Finished
- Language -> Finished (All languages included: English, German, French, Spanish and Japanese)
- Link -> Finished
- Monsters -> Everything is included
- Virtual Console -> Pass 2 finished
Next Update
- Reworkds
- Moar upscales!
- Everything Else!
Screenshots & Gameplay Video's
Gameplay Videos
https://youtu.be/kfMPacELQ44
https://youtu.be/L9tCW--fXUM
https://youtu.be/OZjNZl7FJLM
https://youtu.be/ommmSq5YeXE (Made by Hydef Hyrule)
More Screenshots
https://www.dropbox.com/s/7p9ugjhgrumpte7/MarineResearchLab.jpg?dl=0
https://www.dropbox.com/s/reo1om4tnm1kr6o/RomaniRanchDoggyRacetrack.jpg?dl=0
https://www.dropbox.com/s/1equkoxubggxqwl/RTX_On_TempleOfTime.jpg?dl=0
https://www.dropbox.com/s/24dqkt1w9kw4avg/SnowheadTemple_Correct_IceBridge.jpg?dl=0
https://www.dropbox.com/s/0mb5fva5sakea1b/SnowheadTemple3.jpg?dl=0
https://www.dropbox.com/s/jy4svxndgcq1yh4/MajoraMapMenu.jpg?dl=0
https://www.dropbox.com/s/u0muzm6ta4c10y8/RomaniRanchThem.jpg?dl=0
https://www.dropbox.com/s/517pkmue59s4soj/FinalHoursInSnowhead.jpg?dl=0
https://www.dropbox.com/s/d2bvm7lyarwfnj8/GoronCity.jpg?dl=0
Download Links:
Dolphin DDS BC7 / PC (Main Mirror):
https://drive.google.com/drive/folders/1hoPMTakHuaCw1qacNXDYw9aycxFMf6be
https://evilgames.eu/texture-packs/zelda-64-uhd.htm
Dolphin PNG (Backup Mirror):
https://drive.google.com/drive/folders/14TYzTum7uDMGnzkNMV0py66O3fjmpD4l
Patcher64+ Tool (Modding & Enhancements)
https://github.com/Admentus64/Patcher64Plus-Tool/releases
Dolphin Info
- DDS BC7 is supported since Dolphin 5.0-4894
- Reduced RAM usage for DDS packs is supported since Dolphin 5.0-3506.
- Allowing a texture pack to have any name and to load for multiple GameID versions is supported since Dolphin 5.0-11744
- Compatible Wildcard symbols for Windows systems which are utilized for the Hyrule Skyboxes is supported since Dolphin 5.0-11744
Installation Instructions
- Download the latest DDS BC7 or PNG pack. It is recommended to use the DDS pack which is much faster.
- Download the latest official development or Ishiiruka build. Dolphin 5.0 and builds prior to that will not support DDS BC7, reduced RAM usage for DDS packs and other various features.
- Place the 'Zelda 64 UHD' folder (works for every official game region) in 'C:UsersUserNameDocumentsDolphin EmulatorLoadTextures'.
- Enable 'Load Custom Textures' in Dolphin (Graphics -> Advanced -> Utility).
- Enable 'Prefetch Custom Textures' in Dolphin to load all textures at once to reduce stuttering. This option requires a fair bit amount of RAM, 12+ GB should be enough.
- Disable 'Crop' if having issues going fullscreen (Graphics -> Advanced -> Misc).
- Get the Widescreen and 30 FPS code. Enable them for optimal quality. Codes are provided in the download links and below.
Changes:
https://drive.google.com/file/d/1dWZnq74kNi2EScfv6y88TkDBb_wLzpZq
Credits:
https://drive.google.com/file/d/1bpA_xTxLntyXwIvL77XMOzIAO97yCujf
Social:
Join my Discord Channel for discussion and support:
https://discord.gg/P22GGzz
Please consider supporting me on Patreon or PayPal if you like my projects:
https://www.patreon.com/Admentus
The Legend Of Zelda Ocarina Of Time 3d Hd Texture Pack
https://www.paypal.com/paypalme/Admentus/